One of the goals I’ve set for myself has been to get out to more of the big video game industry events. I started going to conventions with PAX East back in 2012. I went there as a regular attendee and I ended up having a blast. PAX East is an event that I make sure to get out to every year and this year will be no different. It’s close enough to where I live that I can get out and meet people without having to spend too much money on travel. Since that first trip to PAX East, I’ve been making an effort to go out to more local gatherings for game development and networking. One of my much bigger goals has been to get out to the Game Developers Conference, or GDC.
GDC is one of the major conferences to go to for game industry networking. Unfortunately for me, it’s an event that’s held out on the west coast and it’s been too far for me to travel there from New England. However, this past year I managed to save enough money to finally go and check this convention out. So I’m happy to report that this year I will be going to my first Game Developers Conference. I’m not entirely sure what to expect, but I’m looking forward to meeting people and having a good time.
For better or worse, I won’t be able to attend the entire GDC event. It so happens that PAX East 2015 is being held on the same weekend that GDC ends. So yes, I’m going out to GDC for the week and then heading straight back to Boston for PAX East for the weekend. This will no doubt be incredibly exhausting, but I’m still really looking forward to it. I’m hoping to make some new connections and catch up with some of my friends that are attending these events. It’s going to be a wild week, and I’m sure I’ll have plenty to share when I come back. If you happen to be going to GDC and/or PAX East, be sure to say “Hi” if you see me.
Once again it appears that I’ve managed to neglect my blog. The past few months have been really intense in terms of workload. In addition to working at the day job and writing for Original Sound Version, I managed to land a few gigs writing music. A long story short, I’ve been juggling a lot of different projects, jobs, and responsibilities over the past several months.
Things have finally calmed down a little, so I can finally get back to posting updates here. Part of what I want to do this year is focus a lot more on my music writing and on this site. One of my new year resolutions was to post a lot more frequently and get more music content up on the site and out on the web. So expect to start seeing more updates from me in the coming weeks. Sometimes they’ll just be simple updates of what I’ve got going on with music projects. Other times it will just be a post on a game or music related topic that I just feel like talking about.
In terms of music, I’m finally getting to work on some new projects. The first of these is an intro theme to a podcast, which should be launching sometime this month. There may be a closing theme written, depending on what my collaborator wants to do. The other project is a soundtrack for a game that I worked on at a recent game jam. It was my first time attending a jam and everything went relatively well with the team and the game that we created. There was interest in continuing to work on it after the event, so I’m going to continue writing music and a handful of sound effects for the project. I’ll have more details on that as well, as we get closer to a final build of the game.
With all of that said, I’m looking forward to getting back to work on this site. This has been a long time coming and I’m glad to be finally shifting my focus onto my music and projects. I’m aiming to make my posts a weekly or bi-weekly thing, so with any luck you’ll be hearing from me again soon.