I mentioned in a few of my previous posts that I was working on submitting a piece of music to be considered for part of a compilation album. There were a few guidelines for the piece. It had to be an original work made specifically for this collection, it had to be written with the idea in mind that you would hear this piece in a video game soundtrack, and it needed to meet some basic guidelines for audio quality. After sending out my track and waiting out the judging process, I am happy to report that my piece, Derelict Ship, was chosen to be included on the compilation album. This will officially be the first time that one of my pieces is getting mastered and released on an album.
The album, as you can probably guess from the title of this post, is the Gam3rCon-Pilation Album. The album is a concept that has been organized by the San Diego Gam3rCon and Slightly Ajar Treasure Chest (SATCh) and features original music from artists all around the world. The tracks are being mixed and mastered by Nate Herrera, aka N8bit, of the SATCh Team. Once finished, it will be uploaded to Soundcloud, Loudr, and Bandcamp on July 17th. It will be a pay what you want deal on Bandcamp and 10% of the proceeds will be going to the Child’s Play Charity. The main idea of the album is to help promote up and coming artists, such as myself, and of course raise a little money for charity. For those of you unfamiliar with the Child’s Play Charity, the group works with over 70 hospitals from around the world to provide toys, books, and games to sick children. These are often expenses that hospitals can’t fit into their own budgets. This helps provide valuable relief and distraction for children who are going through a tough and stressful experience.
If you happen to be going to the Gam3rCon this year, which runs from July 17th to the 21st, the SATCh Team will be there handing out some download codes for the album. I was offered a chance to attend the Gam3rCon out in San Diego this year. Unfortunately, I won’t be able to fly out from the state of Maine on such short notice and financially it just isn’t possible for me this year. If you are a gamer and are in the area, definitely check it out. The convention features tabletop games, tournaments, an arcade, game industry panels, and even an art exhibition. It looks like a lot of fun and I wish I could attend this year.
As of now, I haven’t heard the mastered version of my track or any of the tracks submitted by the other composers. I’m certainly looking forward to hearing the album in its entirety. From what I’ve glimpsed of the other composer’s profiles, it looks like we have a very diverse group of artists contributing to this compilation. When the Gam3rCon-Pilation launches on Wednesday, the 17th, I will be posting links to the sites where you can listen to and purchase the album. I will also be talking about my piece, and be providing some information on its origin and creation. It’s a great honor to have my piece chosen and I’m looking forward to seeing and listening to the finished product.